1. Which of the following areas would strongly attract you for a new Brit-like game (more than one answer allowed, but please don't mark all of them...)?
  Response Percent Response Total
20.69%   Africa as a whole 24 0
19% 4
31.90%   Alexander the Great's Successors 37 0
38.10% 8
7.76%   Balkans 9 0
  0% 0
20.69%   Byzantium 24 0
23.80% 5
13.79%   Central Asia 16 0
9.50% 2
18.97%   China 22 0
19% 4
22.41%   Colonial North America (including pre-colonial peoples) 26 0
14.30% 3
11.21%   Colonial North America, as above, restricted to east of the Mississippi 13 0
9.50% 2
18.97%   Eurasia as a whole 22 0
19% 4
35.34%   Europe as a whole 41 0
57.10% 12
7.76%   France 9 0
4.80% 1
17.24%   Germany 20 0
19% 4
33.62%   Ancient Greece 39 0
33.30% 7
18.10%   France & Germany together 21 0
4.80% 1
8.62%   Iberia 10 0
  0% 0
12.07%   India 14 0
4.80% 1
2.59%   Indonesia/Fillipines 3 0
  0% 0
12.93%   Ireland 15 0
4.80% 1
16.38%   Italy 19 0
9.50% 2
18.10%   Japan 21 0
14.30% 3
1.72%   Korea 2 0
4.80% 1
11.21%   Mezzo-America 13 0
9.50% 2
18.97%   Middle East 22 0
19% 4
6.90%   Northern Africa 8 0
14.30% 3
6.90%   Palestine 8 0
4.80% 1
47.41%   Roman Empire 55 0
47.60% 10
2.59%   Romania 3 0
4.80% 1
7.76%   Russia 9 0
4.80% 1
15.52%   Scotland 18 0
9.50% 2
3.45%   South Africa 4 0
  0% 0
6.03%   South America 7 0
9.50% 2
2.59%   Southeast Asia 3 0
  0% 0
30.17%   Viking Age in the West (British Isles and "Frankia") 35 0
33.30% 7
13.79%   Wales 16 0
14.30% 3
0.00%   None of them 0 0
  0% 0
15.52%   Other (please specify) 18 0
23.80% 5
Total Respondents   21 116
(skipped this question)   0
2. The combat system of Britannia is used in most Britannia-like games. What do you think about the amount of chance in the combat system?
  Response Percent Response Total
    It's OK
66.70% 14
    Too much chance, reduce the influence of luck
19% 4
    Not enough chance, increase the influence of luck
0% 0
  Other (please specify)
14.30% 3
Total Respondents   21